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ArtStation - The Order 1886 : Model Breakdowns, Patrick Stone

ArtStation - The Order 1886 : Model Breakdowns, Patrick Stone

http://media-cache-ak0.pinimg.com/originals/97/72/e2/9772e2a6921a0bef9bedc30e987c3139.jpg                                                                                                                                                                                 もっと見る

http://media-cache-ak0.pinimg.com/originals/97/72/e2/9772e2a6921a0bef9bedc30e987c3139.jpg もっと見る

Zbrushでレンガの壁を作るチュートリアルムービー。ロシア語です。

Zbrushでレンガの壁を作るチュートリアルムービー。ロシア語です。

Polycount Forum - View Single Post - What Are You Working On? 2014 Edition

Polycount Forum - View Single Post - What Are You Working On? 2014 Edition

spirited away| Let's hold hands and fly Wonderful worlds, delightful dreams, ideal ideas, fantastic finds, transcending thoughts & fabulous fisions || #electronic #digital #paper #pixels #lineart #art #character #design #illustration #expressions #best #animation #drawing #archive #library #reference #anatomy #traditional #sketch #artist #pose #settei #gestures #how #to #tutorial #comics #conceptart #modelsheet #cartoon #backgrounds #landscapes #cityscapes #fantasy #inspire #inspiration…

spirited away| Let's hold hands and fly Wonderful worlds, delightful dreams, ideal ideas, fantastic finds, transcending thoughts & fabulous fisions || #electronic #digital #paper #pixels #lineart #art #character #design #illustration #expressions #best #animation #drawing #archive #library #reference #anatomy #traditional #sketch #artist #pose #settei #gestures #how #to #tutorial #comics #conceptart #modelsheet #cartoon #backgrounds #landscapes #cityscapes #fantasy #inspire #inspiration…

3dアーキテクチャ,ワイヤーフレーム,設計レイアウト,オーダー,バンカー,ゲームデザイン,ゲームアート,看板,Zbrush Stone

game texture - Google 検索

game texture - Google 検索

In this project my major responsibility was to create assets, mostly buildings for the city of Beauclair and some generic models used across the whole Toussaint land. In addition to the assets creation I was also involved in blocking out the port district and dressing some locations. Please keep in mind that some of those screenshots contains art work of the other CD Projekt Red team members.

In this project my major responsibility was to create assets, mostly buildings for the city of Beauclair and some generic models used across the whole Toussaint land. In addition to the assets creation I was also involved in blocking out the port district and dressing some locations. Please keep in mind that some of those screenshots contains art work of the other CD Projekt Red team members.

ローポリなのに凄い立体感!ゲーム『Crasher』の背景メイキング

ローポリなのに凄い立体感!ゲーム『Crasher』の背景メイキング

Barrel Texturesheet by 02wdhull on DeviantArt

Barrel Texturesheet by 02wdhull on DeviantArt

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