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And here it comes finally !  you can try it and have fun with it  just go t my site   shalabology.wordpress.com and under free stuffs you will find your way to it   ! come on  show us the animator inside :)

And here it comes finally ! you can try it and have fun with it just go t my site shalabology.wordpress.com and under free stuffs you will find your way to it ! come on show us the animator inside :)

Free_Trees_RENDER.jpg

Free_Trees_RENDER.jpg

フリップレスなLookAt@imaokilog

フリップレスなLookAt@imaokilog

BulletFX 3.0 is now out with a long list of improvements and additions. BulletFX is a complete multiphysics solution for FLIP fluids, rigidbodys, granular dynamics, FEM simulations, softbodies, particles and OpenVDB.  A Free Trial of the plugin is for download at AlphaVfx.com/bulletfx.html

BulletFX 3.0 is now out with a long list of improvements and additions. BulletFX is a complete multiphysics solution for FLIP fluids, rigidbodys, granular dynamics, FEM simulations, softbodies, particles and OpenVDB. A Free Trial of the plugin is for download at AlphaVfx.com/bulletfx.html

こういうメカのシリンダのリグは、こうやるといいみたいですな。各シリンダ2パーツあってそれが伸び縮みしているが、それぞれ基点の方のダミーに位置コンストレイントし、向かい側のダミーにルックアットコンストレイント。それをお互いにやる。

こういうメカのシリンダのリグは、こうやるといいみたいですな。各シリンダ2パーツあってそれが伸び縮みしているが、それぞれ基点の方のダミーに位置コンストレイントし、向かい側のダミーにルックアットコンストレイント。それをお互いにやる。

The script (modifier) for creating holes from the vertices. Download (Lite Version): bodyulcg.com/scripts/create-holes/

The script (modifier) for creating holes from the vertices. Download (Lite Version): bodyulcg.com/scripts/create-holes/

3ds Max 日本語用 モーフアニメーションツール

3ds Max 日本語用 モーフアニメーションツール

find it here : http://hocuspocus-studio.fr/tools/product/physx-painter/    PhysX Painter is made to very quickly populate your scenes with your assets in a very natural way.    It allows you to create them using a brush,  and automatically place them with Rigid bodies simulation.

find it here : http://hocuspocus-studio.fr/tools/product/physx-painter/ PhysX Painter is made to very quickly populate your scenes with your assets in a very natural way. It allows you to create them using a brush, and automatically place them with Rigid bodies simulation.

Automatic stretch & squash values and gizmo's matrix calculated from object's motion. Get it for free here: km-3d.com/produkt/autostretch-script

Automatic stretch & squash values and gizmo's matrix calculated from object's motion. Get it for free here: km-3d.com/produkt/autostretch-script

The first release of IShatter for 3DS Max is avalaible here : https://www.dropbox.com/s/gfaknrufpksjc8y/IShatter%203DS%20Max.rar?dl=0  This is a free tool which can be used for any project. I also provided the source code in case you want to modify and/or improve it !    Features : - A simple, intuitive way to create custom fracture effects : don't waste more time tweaking your voronoi settings... here you will be able to break your geometry simply by dragging your mouse. - Fully pro...

The first release of IShatter for 3DS Max is avalaible here : https://www.dropbox.com/s/gfaknrufpksjc8y/IShatter%203DS%20Max.rar?dl=0 This is a free tool which can be used for any project. I also provided the source code in case you want to modify and/or improve it ! Features : - A simple, intuitive way to create custom fracture effects : don't waste more time tweaking your voronoi settings... here you will be able to break your geometry simply by dragging your mouse. - Fully pro...

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